J’attendais la sortie de Unreal Engine 5, mais créer des éléments sans le “shader” de post-traitement devenait problématique. Je me suis donc décidé à avancer tout en gardant à l’esprit qu’il faudra ajuster plus tard.
I was waiting for unreal engine 5 release, but creating assets without the post-process shader was getting tricky. So I decided to move forward while keeping in mind that I will have to tweak things later.
On this planet, everything is contaminated with this “mana” thing and it’s never raining. These strange “Ghostly’ crystals seem to produce a clean water. At least most of them do…
Sur cette planète, tout est contaminé par ce “mana” et il ne pleut jamais. Ces étranges cristaux fantomatiques semblent produire une eau pure. Du moins la plupart d’entre eux…
What a strange world ! The surface is covered by a permanent storm which prevents me from doing any analysis. But I think I might have found a peaceful haven.