Troubled but alive !

  • – A Money that stays with you after death (equipment and bags still drop)
  • – “Vending” machines, an alternative to crafting your recipes.
  • – New beautiful rendering
  • – Enemies try to trick you with feints
  • – (might stay in-game or not) greenskins can sometimes hit each-other by accident… leading to a heated “discussion”
  • – Some AIs optimizations
  • – UE5.3.1
  • – Still working on the Trailer
  • – Enemies can be “staggered” by heavy hits
  • – “Boss” creatures attacks change with HP and distance
  • – Big 2H iron swords
  • – Powers to “sync” with
  • – Target locking system