This is a little “test” of the new action-oriented gameplay.
Please remember this is in-development footage. No Goblin in this video was hu… *khof* !
All were resurrected and paid minimum wage*
- – New scanner shader, HP bars for visible enemies, items and potential targets highlighting, lock-on. Can add POI, set it’s color and remove it.
- – Weapons handling : 1 and 2 hands melee, gun, “bolt” magic, “grenade”, fireball
- – Heavy hits can stagger the enemy.
- – Dodge based on character speed, no-hit frame, if after fall : based on velocity.
- – Perfect block paralyses attackers.
* 1 Simili-gold and 1/2 beer