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Stranded in Outer Space

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Scanner

Scanner
29 January 202130 January 2021
Psychojau

Your suit comes with an embarked scanner.
It helps you locate objects on the ground or characters in the shadows in a 10M Radius.

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gameplay, rendering
Development
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Flora and colors

Flora and colors
23 January 202123 January 2021
Psychojau

After some balistics tweaks, I’ve worked on the crafting tree and improved / added flore, rocks and clay mud that will become your crafting ingredients.

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crafting, flora, rendering
Development
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4.26 + debug + RT Ray Tracing

4.26 + debug + RT Ray Tracing
9 January 20218 January 2021
Psychojau

Ported the project on #UE4 4.46, fixed a lot of broken assets references, added Real-time Ray Tracing and fixed some bugs. Maybe we can say about me …

😵
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ray tracing, UE4.26
Development
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Merry Christmas + Roadmap update

Merry Christmas + Roadmap update
25 December 20201 January 2021
Psychojau

Little roadmap update, trying to stay simple, accurate.

Also : Merry Christmas everyone ! May Santa or his cousin Nicolas bring us a nice new COVID-free year ! Pleaaaaaase !!

https://strandedinouterspace.chezjau.studio/roadmap/

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christmas, roadmap
Development
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Melee weapons test

Melee weapons test
27 November 202027 November 2020
Psychojau

Little melee weapons attack animations test

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feature
Development
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Roadmap

Roadmap
18 November 202018 November 2020
Psychojau

I just added a roadmap, so you can follow the project development orientations.

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roadmap
Development, News
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Water ? Maybe…

Water ? Maybe…
31 October 202031 October 2020
Psychojau

On this planet, everything is contaminated with this “mana” thing and it’s never raining. These strange “Ghostly’ crystals seem to produce a clean water. At least most of them do…

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environment, lore
Development
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A shaky arrival

A shaky arrival
24 October 202024 October 2020
Psychojau

What a strange world ! The surface is covered by a permanent storm which prevents me from doing any analysis. But I think I might have found a peaceful haven.

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environment, lore
Development
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2nd Free Asset : Architect Book

2nd Free Asset : Architect Book
7 October 20206 October 2020
Psychojau

Hi explorer friends ! Little gift today : A pretty useful book in-game !

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free asset
Downloads
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Reviving

Reviving
26 September 202025 September 2020
Psychojau

On death, your character will respawn at a random location. To prevent that, you can use a backup cube. This cube will retain your body data. If you die, it will turn into you !

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feature
Development
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  • ChezJauStudio Collisions to allow walking on trees... I'm dead lol Your sadistic gamers ! @AngryJoeShow #UnrealEngine #UE4 #indiedev #indiegame #indiegamedev #scifi #survival #SiOS #StrandedinOuterSpace #screenshotsaturdayay https://t.co/x1NH9WwwLM
    , Feb 27
  • ChezJauStudioAt least, we're alive, right ? #UnrealEngine #UE4 #indiedev #indiegame #indiegamedev #scifi #survival #SiOS #StrandedinOuterSpace #screenshotsaturday https://t.co/ccTHh6QdU8
    , Feb 20
  • ChezJauStudioA multiplayer #Survival Game Map side should be (max multi = 20) : #UnrealEngine #UE4 #indiedev #indiegame #indiegamedev #scifi #survival #SiOS #StrandedinOuterSpace, Feb 14
  • ChezJauStudioI wonder why, but something is telling not to drink one of these waters .... #ScreenshotSaturday #UnrealEngine #UE4 #indiedev #indiegame #indiegamedev #scifi #survival #SiOS #StrandedinOuterSpace https://t.co/UUeEl9kldb
    , Feb 13
  • ChezJauStudioWho would have thought that exploring some lost world would be like working in the construction sector ? #screenshotsaturday #UnrealEngine #Quixel #Blender3d #indiedev #indiegamedev #indiegame #SiOS https://t.co/88xfZNPHy7
    , Feb 6
  • ChezJauStudioIn a Survival #indiegame video game, a map must be : #indiedev #UE4 #OpenWorld, Feb 1
  • ChezJauStudioThe scanner, very useful tool in an uncharted world : https://t.co/3f7bOHNr4A #ScreenshotSaturday #UnrealEngine #UE4 #indiedev #indiegame #indiegamedev #scifi #survival #SiOS #StrandedinOuterSpace, Jan 30
  • ChezJauStudioSince it didn't take the image + summary : https://t.co/OhvdS3ZeyA #UE4 #screenshotsaturday #UnrealEngine #indiedev #indiegamedev #indiegame #indiegames #indiegamedeveloper https://t.co/zaHLHv5O0H
    , Jan 23
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